Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 1s ago· Viewing build 6722 (Sep 29 2026), not the latest

vanguard_aoe_buff

ability

class vanguard_aoe_buff · inherits from npc_base

Deadworks (C#)
pawn.AddAbility("vanguard_aoe_buff", slot);
pawn.RemoveAbility("vanguard_aoe_buff");

Properties

Ability values, by the name modifiers and AddModifier overrides use.

PropertyEnglish labelValueProvides
NPCHPS2
TechPowerSpirit Power0TECH_POWER
AuraRadiusAura Radius50m
BonusSpiritSpirit Power20TECH_POWER
WeaponPowerWeapon Damage0WEAPON_POWER
BonusFireRateFire Rate15FIRE_RATE
AbilityChargesCharges0
HeroAndSelfHPS5
AbilityCooldownCooldown5
AbilityDurationDuration10
AbilityCastDelayCast Delay0
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
TotalHealthRegenTotal HP Regen0
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
NPCHPSGrowthPerMinute0.2
AbilityUnitTargetLimit1
AbilityPostCastDuration0
AbilityCooldownBetweenChargeCharge Delay-1.0
HeroAndSelfHPSGrowthPerMinute0.4

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
vanguard_aoe_buff/modifier_healing_Nova_active Healing Novamodifier_health_nova
vanguard_aoe_buff/modifier_vanguard_buffmodifier_baseBonusFireRate, BonusSpirit

VData

_class"vanguard_aoe_buff"
_editor
1 key
{
  "folder_name": "Vanguard"
}
_multibase
1 item
[
  "npc_base"
]
m_strCSSClass"healthNova"
m_BuffModifier
7 keys
{
  "_class": "modifier_base",
  "m_bIsHidden": false,
  "_my_subclass_name": "modifier_vanguard_buff",
  "m_sLocalizationName": "modifier_vanguard_buff",
  "m_eHudDisplayLocation": "DISPLAY_HUD_NONE",
  "m_eModifierDisplayLocaiton": "MODIFIER_DISPLAY_HEALTHBAR",
  "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
    "BonusFireRate",
    "BonusSpirit"
  ]
}
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Mods.Armor.Healing.Nova.Cast"
m_bStartTrainedtrue
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_HealingModifier
8 keys
{
  "_class": "modifier_health_nova",
  "m_bIsHidden": true,
  "m_strHudIcon": "file://{images}/upgrades/mods_utility/health_nova.psd",
  "m_sStartSound": "Mods.Armor.Healing.Nova.Buff",
  "_my_subclass_name": "modifier_healing_Nova_active",
  "m_sLocalizationName": "modifier_health_nova",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_EVERYONE",
  "m_strSmallIconCssClass": "health_nova"
}
m_strAbilityImage"file://{images}/npcs/vanguard_aoe_buff.psd"
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_FRIENDLY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_CAN_CAST_ON_ZIPLINE | CITADEL_ABILITY_BEHAVIOR_CAN_HEAL_PLAYERS | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT"
m_mapCastEventParticles
1 key
{
  "CAST_COMPLETED": "particles/upgrades/health_nova_cast.vpcf"
}
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED | MODIFIER_STATE_IS_ASLEEP"
m_eAbilityTargetingShape"CITADEL_ABILITY_TARGETING_SHAPE_SPHERE"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_SELF"
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"

History

  1. 6722–6745changed
    • ~_editor.folder_nameBase→Vanguard
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
  2. 6696–6701first dumped