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Modding Database

Up to date with Steam · checked 12s ago· Viewing build 6722 (Sep 29 2026), not the latest

viscous_goo_grenade

Splatterability

class viscous_goo_grenade · Viscous Signature 1 · inherits from signature_base

Deadworks (C#)
pawn.AddAbility("viscous_goo_grenade", (ushort)EAbilitySlot.Signature1);
pawn.RemoveAbility("viscous_goo_grenade");

Properties

Ability values, by the name modifiers and AddModifier overrides use. Tier columns are what each upgrade adds; "scaling" is how much more the value grows with spirit power or another stat.

PropertyEnglish labelValueTier 1Tier 2Tier 3Provides
DamageDamage55+36+0.9 spirit scaling
RadiusRadius5m+1.5m
TechPowerSpirit Power0TECH_POWER
MaxBouncesBounces2+1
SlowPercentMove Speed28MOVEMENT_SPEED_SLOW_PERCENT
WeaponPowerWeapon Damage0WEAPON_POWER
AbilityChargesCharges0
PuddleDurationPuddle Duration10
AbilityCooldownCooldown26+-14
AbilityDurationDuration0
PuddleSlideBuff60MOVEMENT_SLIDE_DISTANCE_SCALE
AbilityCastDelayCast Delay0.001
AbilityCastRangeCast Range0
ChannelMoveSpeed-1
DetonateCooldown0.12
AbilityChannelTimeChannel Duration0
AbilityResourceCost0
MoveSpeedGroundSlow0
MoveSpeedSlowPercentMovement slow0MOVEMENT_SPEED_SLOW_PERCENT
AbilityUnitTargetLimit1
AbilityPostCastDuration0.2
ThirdHitDamagePercentage0.38
FourthHitDamagePercentage0.26
SecondHitDamagePercentage0.50
AbilityCooldownBetweenChargeCharge Delay-1.0

Modifiers

Defined inside this ability. AddModifier finds each by its scoped name.

Name for AddModifierClassReads ability values
viscous_goo_grenade/goo_grenade_friendly_auramodifier_base_aura
viscous_goo_grenade/goo_grenade_puddle_auramodifier_viscous_goo_aura
viscous_goo_grenade/goo_puddle_slide_modifiermodifier_basePuddleSlideBuff
viscous_goo_grenade/modifier_viscous_goo_grenade_debuffmodifier_viscous_goo_grenade_debuff
viscous_goo_grenade/puddle_slow Slowedmodifier_slow_baseSlowPercent

VData

_class"viscous_goo_grenade"
_editor
1 key
{
  "folder_name": "Hero Viscous"
}
_multibase
1 item
[
  "signature_base"
]
m_iMaxLevel1
m_iUpdateTime1669930587
m_eAbilityType"EAbilityType_Signature"
m_strCastSound"Viscous.GooBall.Cast"
m_bStartTrainedfalse
m_mapWeaponInfos
1 key
{
  "primary": {
    "m_flBulletSpeed": 10000
  }
}
m_projectileInfo
9 keys
{
  "m_flSpeed": 1600,
  "m_particle": "particles/abilities/viscous/viscous_sticky_grenade_projectile.vpcf",
  "m_flUpSpeed": 200,
  "m_nBehaviors": "",
  "m_LoopingSound": "Viscous.GooBall.Proj.Lp",
  "m_flPhysicsRadius": 8,
  "m_flTriggerRadius": 12,
  "m_bHideWarningParticle": 1,
  "m_AutoProjectileModifier": {}
}
m_GrenadeHitSound"Viscous.GooBall.Hit"
m_strAbilityImage"file://{images}/hud/abilities/viscous/viscous_goo_ball.psd"
m_flMaxRestitution4
m_flMinRestitution1.5
m_flBossDamageScale1
m_sCustomStackLabel"#CurrentBonus_label"
m_eAbilityActivation"CITADEL_ABILITY_ACTIVATION_INSTANT_CAST"
m_nAbilityPointsCost0
m_PreviewPathParticle"particles/generic/generic_arc.vpcf"
m_nAbilityTargetTypes"CITADEL_UNIT_TARGET_ALL_ENEMY"
m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_DONT_INTERRUPT_SLIDE_ON_CAST"
m_nAbillityUnlocksCost1
m_AbilityTooltipDetails
1 key
{
  "m_vecAbilityInfoSections": [
    {
      "m_strLocString": "#viscous_goo_grenade_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "Damage"
            },
            {
              "m_strImportantProperty": "MaxBounces"
            }
          ]
        }
      ]
    },
    {
      "m_strLocString": "#viscous_goo_grenade_bounce_desc",
      "m_strAbilityPropertyUpgradeRequired": "MaxBounces"
    },
    {
      "m_strLocString": "#viscous_goo_grenade_puddle_desc",
      "m_vecBasicProperties": [],
      "m_vecAbilityPropertiesBlock": [
        {
          "m_vecAbilityProperties": [
            {
              "m_strImportantProperty": "SlowPercent"
            },
            {
              "m_strImportantProperty": "PuddleDuration"
            }
          ],
          "m_strPropertiesTitleLocString": ""
        }
      ],
      "m_strAbilityPropertyUpgradeRequired": ""
    }
  ]
}
m_skillshotMissParticle"particles/abilities/skillshot_default_miss_owner.vpcf"
m_strCastAnimGraphParam"e_GenericCast"
m_GooGrenadeSkipParticle"particles/abilities/viscous/goo_grenade_skip.vpcf"
m_bitsInterruptingStates"MODIFIER_STATE_STUNNED"
m_GooGrenadeImpactModifier
9 keys
{
  "_class": "modifier_viscous_goo_grenade_debuff",
  "m_sStartSound": "",
  "m_sExpiredSound": "",
  "_my_subclass_name": "modifier_viscous_goo_grenade_debuff",
  "m_strParticleEffect": "particles/abilities/viscous/viscous_sticky_grenade_debuff.vpcf",
  "m_eDrawOverheadStatus": "OVERHEAD_DRAW_FOR_CASTER_TEAM_ONLY",
  "m_sAmbientLoopingSound": "",
  "m_strSmallIconCssClass": "viscous_goo_grenade",
  "m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_ALWAYS"
}
m_GooGrenadeExplodeParticle"particles/abilities/viscous/goo_grenade_explode.vpcf"
m_eAbilityTargetingLocation"CITADEL_ABILITY_TARGETING_LOCATION_NONE"
m_strAbilityChargeReadySound""
m_strAbilityOffCooldownSound""
m_bitsChannelEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_bitsPreCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_GooGrenadePuddleAuraModifier
6 keys
{
  "_class": "modifier_viscous_goo_aura",
  "m_sStartSound": "Viscous.GooBall.Impact",
  "m_flAuraRadius": -1,
  "_my_subclass_name": "goo_grenade_puddle_aura",
  "m_strParticleEffect": "particles/abilities/viscous/viscous_goo_puddle.vpcf",
  "m_modifierProvidedByAura": {
    "_class": "modifier_slow_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "puddle_slow",
    "m_strParticleEffect": "particles/abilities/viscous/viscous_slow_debuff.vpcf",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "SlowPercent"
    ]
  }
}
m_bitsPostCastEnabledStateMask"MODIFIER_STATE_BUSY_WITH_ACTION"
m_GooGrenadePuddleAuraFriendlyModifier
7 keys
{
  "_class": "modifier_base_aura",
  "m_bIsHidden": false,
  "m_flAuraRadius": -1,
  "_my_subclass_name": "goo_grenade_friendly_aura",
  "m_iAuraSearchType": "CITADEL_UNIT_TARGET_HERO_FRIENDLY",
  "m_iAuraSearchFlags": "CITADEL_UNIT_TARGET_FLAG_PENETRATE_INVULNERABLE",
  "m_modifierProvidedByAura": {
    "_class": "modifier_base",
    "m_bIsHidden": true,
    "_my_subclass_name": "goo_puddle_slide_modifier",
    "m_vecAutoRegisterModifierValueFromAbilityPropertyName": [
      "PuddleSlideBuff"
    ]
  }
}

History

  1. 6722–6745changed
    • +m_mapWeaponInfos
      { 1 key }
      {
      	primary = 
      	{
      		m_flBulletSpeed = 10000
      	}
      }
    • +m_sCustomStackLabel#CurrentBonus_label
    • −m_AbilityTooltipDetails.m_vecAbilityInfoSections[0].m_vecAbilityPropertiesBlock[0].m_vecAbilityProperties[1].m_bRequiresAbilityUpgradetrue
    • −m_WeaponInfo
      { 1 key }
      {
      	m_flBulletSpeed = 10000
      }
    • −m_strMoviePreviewPathfile://{resources}/videos/hero_abilities/viscous_goo_grenade.webm
  2. 6696–6701first dumped