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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6745 (Oct 02 2026)

Build 6723 vs 6722

Schema: 8 changes · Entities: no changes · ConVars: no changes · Commands: no changes · Game events: no changes · Protobufs: no changes · Heroes: no changes · Abilities: 3 changes · Modifiers: 4 changes · VData: 2 changes

Schema

  • size 0x280 → 0x248
  • size 0x280 → 0x248
  • m_pEntityFacingRequests type CAI_InterestTarget[10] → CAI_InterestTarget[9]
  • m_eScheduleFacingRequestPriority offset 0x250 → 0x21C
  • m_strafingRequests offset 0x251 → 0x21D
  • m_pEnableForceFacing offset 0x258 → 0x224
  • m_nEntityFacingLockCount offset 0x25A → 0x226
  • m_vecChoreoEntityFacings offset 0x260 → 0x228
  • m_bFailedTargetValidation offset 0x278 → 0x240
  • size 0x1610 → 0x1620
  • m_flVerticalSpawnOffset offset 0x15E0 → 0x15F0
  • m_flHorizontalSpawnOffset offset 0x15E4 → 0x15F4
  • m_flDropDownRate offset 0x15E8 → 0x15F8
  • m_flClimbHeight offset 0x15EC → 0x15FC
  • m_flDistanceAboveGround offset 0x15F0 → 0x1600
  • m_flDeceleration offset 0x15F4 → 0x1604
  • m_flMinSpeedToArm offset 0x15F8 → 0x1608
  • m_flReflectSpeedReductionRatio offset 0x15FC → 0x160C
  • m_flGroundYawSpeedRatio offset 0x1600 → 0x1610
  • m_flAirYawSpeedRatio offset 0x1604 → 0x1614
  • m_flAirPitchSpeedRatio offset 0x1608 → 0x1618
  • m_flAirRollSpeedRatio offset 0x160C → 0x161C
  • + m_UntargetableModifier CEmbeddedSubclass< CCitadelModifier > at 0x15E0
  • eNpc value 7 → 6
  • eAutogenerated value 8 → 7
  • eAhead value 9 → 8
  • eCount value 10 → 9
  • − eNavigator
  • − eYawToDest
  • + eLastPathWaypoint = 5

Abilities

  • +m_UntargetableModifier
    { 3 keys }
    {
    	_class = "modifier_base"
    	_my_subclass_name = "modifier_untargetable"
    	m_nEnabledStateMask = "MODIFIER_STATE_IGNORED_BY_NPC_TARGETING"
    }
  • +m_BuffModifier.m_sLocalizationNameupgrade_non_player_bonus_sacrifice
  • +m_AutoIntrinsicModifiers[modifier_item_bleeding_bullets_active].m_BleedModifier.m_sLocalizationNamemodifier_item_burning_bullets_damageovertime

Modifiers

4 modifiers defined inside abilities and heroes changed with them; their changes are listed there.

VData

scripts/generic_data.vdata 2 changed

  • ~[1].m_flRespawnInterval180→300+66.7%
  • ~[1].m_flInitialSpawnTime180→300+66.7%
  • ~[18].m_strBuildingmap_district_building_belltower→""
  • ~[18].m_strDistrictmap_district_chinatown_d→map_district_sunkenplaza
  • ~[19].m_strBuilding""→map_district_building_belltower
  • ~[19].m_strDistrictmap_district_sunkenplaza→map_district_chinatown_d