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Modding Database

Up to date with Steam · checked 22s ago· Viewing build 6745 (Oct 02 2026)

ai_navigator_repath_tolerance_max

convar

float32 · default 300

The maximum distance that a target entity can move before triggering a repath to that target.

game
gamedll Registered by the server
dev
developmentonly Not available in release builds, so not in the normal game console
Deadworks (C#)
ConVar.Find("ai_navigator_repath_tolerance_max")?.SetFloat(300f);
float value = ConVar.Find("ai_navigator_repath_tolerance_max")?.GetFloat() ?? 0f;

History

  1. 6722–6745changed
    • flags +developmentonly −cheat
  2. 6696–6701first dumped