ai_navigator_repath_tolerance_min
convarfloat32 · default 8
The minimum distance that a target entity can move before triggering a repath to that target.
- game
- gamedll Registered by the server
- dev
- developmentonly Not available in release builds, so not in the normal game console
Deadworks (C#)
ConVar.Find("ai_navigator_repath_tolerance_min")?.SetFloat(8f);
float value = ConVar.Find("ai_navigator_repath_tolerance_min")?.GetFloat() ?? 0f;