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Modding Database

Up to date with Steam · checked 29s ago· Viewing build 6722 (Sep 29 2026), not the latest

ai_navigator_repath_tolerance_min_speed

convar

float32 · default 100

When calculating repathing tolerance, clamp entity speed to be at least this value (i.e. consider slow entities to be this fast).

game
gamedll Registered by the server
dev
developmentonly Not available in release builds, so not in the normal game console
Deadworks (C#)
ConVar.Find("ai_navigator_repath_tolerance_min_speed")?.SetFloat(100f);
float value = ConVar.Find("ai_navigator_repath_tolerance_min_speed")?.GetFloat() ?? 0f;

History

  1. 6722–6745changed
    • flags +developmentonly −cheat
  2. 6696–6701first dumped