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Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6722 (Sep 29 2026), not the latest

citadel_abandon_pregame_if_not_connected_in_s_dev

convar

int32 · default 600

After N seconds, if we don't have all the players connect to the match, the match will be abandoned. This only applies to the initial match start when going from players connecting to pregame, for dev

game
gamedll Registered by the server
dev
developmentonly Not available in release builds, so not in the normal game console
def
defensive Only ever set on development-only convars; find skips them unless asked to include them. The game never names this flag; the name is the SDK's
Deadworks (C#)
ConVar.Find("citadel_abandon_pregame_if_not_connected_in_s_dev")?.SetInt(600);
int value = ConVar.Find("citadel_abandon_pregame_if_not_connected_in_s_dev")?.GetInt() ?? 0;

History

  1. 6722–6745changed
    • default 360 → 600
  2. 6696–6701first dumped