Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 5s ago· Viewing build 6722 (Sep 29 2026), not the latest

citadel_camera_fade_other_far_dist

convar

float32 · default 100 · range 0 to 300

While spectating or watching a replay, at this distance non-viewed character's opacity will be at 1

rel
release Available in release builds
client
clientdll Registered by the client
archive
archive Saved to the config file
Deadworks (C#)
ConVar.Find("citadel_camera_fade_other_far_dist")?.SetFloat(100f);
float value = ConVar.Find("citadel_camera_fade_other_far_dist")?.GetFloat() ?? 0f;

History

  1. 6722–6745changed
    • flags +archive +release −developmentonly −defensive
    • description changed
    • max none → 300
    • min none → 0
  2. 6696–6701first dumped