Up to date with Steam · checked 23s ago· Viewing build 6722 (Sep 29 2026), not the latest
/
citadel_camera_soft_collision
convar
int32 · default 1
Soften the camera to wall collision distance by using the gaussian weight of fibbonnaci cone of line traces. 2: Use soft collision system to inform hole punch.
repl
replicatedThe server's value is sent to every client
client
clientdllRegistered by the client
dev
developmentonlyNot available in release builds, so not in the normal game console
def
defensiveOnly ever set on development-only convars; find skips them unless asked to include them. The game never names this flag; the name is the SDK's
Deadworks (C#)
ConVar.Find("citadel_camera_soft_collision")?.SetInt(1);
int value = ConVar.Find("citadel_camera_soft_collision")?.GetInt() ?? 0;