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Modding Database

Up to date with Steam · checked 20s ago· Viewing build 6745 (Oct 02 2026)

citadel_dev_always_lethal_damage

convar

bool · default false

repl
replicated The server's value is sent to every client
game
gamedll Registered by the server
dev
developmentonly Not available in release builds, so not in the normal game console
Deadworks (C#)
ConVar.Find("citadel_dev_always_lethal_damage")?.SetBool(false);
bool value = ConVar.Find("citadel_dev_always_lethal_damage")?.GetBool() ?? false;

History

  1. 6722–6745changed
    • flags −clientdll
  2. 6696–6701first dumped