Up to date with Steam · checked 25s ago· Viewing build 6745 (Oct 02 2026)
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hullivr_faceisland_merge_disp
convar
float32 · default 0
Should we straighten face island if the displacement is this much? (inches)
repl
replicatedThe server's value is sent to every client
game
gamedllRegistered by the server
client
clientdllRegistered by the client
dev
developmentonlyNot available in release builds, so not in the normal game console
def
defensiveOnly ever set on development-only convars; find skips them unless asked to include them. The game never names this flag; the name is the SDK's
Deadworks (C#)
ConVar.Find("hullivr_faceisland_merge_disp")?.SetFloat(0f);
float value = ConVar.Find("hullivr_faceisland_merge_disp")?.GetFloat() ?? 0f;