Named in the code or data of client.
AbilityCastSucceededEvent[GameEventHandler("ability_cast_succeeded")]
public HookResult OnAbilityCastSucceeded(AbilityCastSucceededEvent args) {
// args.EntindexAbility
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| entindex_ability | long | EntindexAbility int |