Named in the code or data of client.
AbilityCooldownEndChangedEvent[GameEventHandler("ability_cooldown_end_changed")]
public HookResult OnAbilityCooldownEndChanged(AbilityCooldownEndChangedEvent args) {
// args.EntindexAbility, args.OldValue, args.NewValue
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| entindex_ability | long | EntindexAbility int | |
| old_value | float | OldValue float | |
| new_value | float | NewValue float |