Named in the code or data of client.
CitadelHintChangedEvent[GameEventHandler("citadel_hint_changed")]
public HookResult OnCitadelHintChanged(CitadelHintChangedEvent args) {
// args.HintFeature
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| hint_feature | long | HintFeature int |