Named in the code or data of client.
CitadelPauseEventEvent[GameEventHandler("citadel_pause_event")]
public HookResult OnCitadelPauseEvent(CitadelPauseEventEvent args) {
// args.Userid, args.Value, args.Message
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| userid | player_controller | Userid CBasePlayerController? | |
| value | short | Value int | |
| message | short | Message int |