Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 20s ago· Viewing build 6731 (Oct 01 2026), not the latest

citadeltv_chase_hero

game event

Declared in game.gameevents

Named in the code or data of server, client.

Deadworks (C#), as CitadeltvChaseHeroEvent
[GameEventHandler("citadeltv_chase_hero")]
public HookResult OnCitadeltvChaseHero(CitadeltvChaseHeroEvent args) {
	// args.Target1, args.Target2, args.Type, args.Priority, args.Gametime, args.Highlight,
	// args.Target1playerid, args.Target2playerid, args.Eventtype
	return HookResult.Continue;
}

Fields

FieldTypeDeadworks propertyValve's comment
target1ehandle
Target1 CBaseEntity?
primary traget index
target2ehandle
Target2 CBaseEntity?
secondary target index or 0
typebyte
Type int
priorityshort
Priority int
gametimefloat
Gametime float
highlightbool
Highlight bool
if set, a result of highlight reel mode
target1playeridplayer_controller
Target1playerid CBasePlayerController?
target2playeridplayer_controller
Target2playerid CBasePlayerController?
eventtypeshort
Eventtype int
ECitadelSpectateEvent

History

  1. 6696–6745first dumped