Named in the code or data of server, client.
CurrencyDeniedEvent[GameEventHandler("currency_denied")]
public HookResult OnCurrencyDenied(CurrencyDeniedEvent args) {
// args.Userid, args.Type, args.Amount, args.IsDenier, args.PosX, args.PosY, args.PosZ,
// args.EntindexOrb
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| userid | player_pawn | Userid CBasePlayerPawn? | user ID on server |
| type | short | Type int | |
| amount | long | Amount int | |
| is_denier | bool | IsDenier bool | |
| pos_x | float | PosX float | |
| pos_y | float | PosY float | |
| pos_z | float | PosZ float | |
| entindex_orb | long | EntindexOrb int |