Named in the code or data of server.
EntityKilledEvent[GameEventHandler("entity_killed")]
public HookResult OnEntityKilled(EntityKilledEvent args) {
// args.EntindexKilled, args.EntindexAttacker, args.EntindexInflictor, args.Damagebits
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| entindex_killed | long | EntindexKilled int | |
| entindex_attacker | long | EntindexAttacker int | |
| entindex_inflictor | long | EntindexInflictor int | |
| damagebits | long | Damagebits int |