Not named anywhere in the server, client or engine binaries. It may be fired by scripts, or not at all.
FlareIgniteNpcEvent[GameEventHandler("flare_ignite_npc")]
public HookResult OnFlareIgniteNpc(FlareIgniteNpcEvent args) {
// args.Entindex
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| entindex | long | Entindex int | entity ignited |