Named in the code or data of server, client.
HltvChaseEvent[GameEventHandler("hltv_chase")]
public HookResult OnHltvChase(HltvChaseEvent args) {
// args.Target1, args.Target2, args.Distance, args.Theta, args.Phi, args.Inertia, args.Ineye
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| target1 | player_controller | Target1 CBasePlayerController? | primary traget index |
| target2 | player_controller | Target2 CBasePlayerController? | secondary traget index or 0 |
| distance | short | Distance int | camera distance |
| theta | short | Theta int | view angle horizontal |
| phi | short | Phi int | view angle vertical |
| inertia | byte | Inertia int | camera inertia |
| ineye | byte | Ineye int | diretcor suggests to show ineye |