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Modding Database

Up to date with Steam · checked 24s ago· Viewing build 6745 (Oct 02 2026)

hltv_replay

game event

Declared in core.gameevents

Named in the code or data of server, client.

Deadworks (C#), as HltvReplayEvent
[GameEventHandler("hltv_replay")]
public HookResult OnHltvReplay(HltvReplayEvent args) {
	// args.Delay, args.Reason
	return HookResult.Continue;
}

Fields

FieldTypeDeadworks propertyValve's comment
delaylong
Delay int
number of seconds in killer replay delay
reasonlong
Reason int
reason for replay (ReplayEventType_t)

History

  1. 6696–6745first dumped