Named in the code or data of server, client.
InstructorServerHintStopEvent[GameEventHandler("instructor_server_hint_stop")]
public HookResult OnInstructorServerHintStop(InstructorServerHintStopEvent args) {
// args.HintName, args.HintEntindex
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| hint_name | string | HintName string | The hint to stop. Will stop ALL hints with this name |
| hint_entindex | long | HintEntindex int | entity id of the env_instructor_hint that fired the event |