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Modding Database

Up to date with Steam · checked 17s ago· Viewing build 6745 (Oct 02 2026)

player_given_shield

game event

Declared in game.gameevents

Named in the code or data of server, client.

Deadworks (C#), as PlayerGivenShieldEvent
[GameEventHandler("player_given_shield")]
public HookResult OnPlayerGivenShield(PlayerGivenShieldEvent args) {
	// args.EntindexProvider, args.EntindexTarget, args.BulletShieldAmount,
	// args.BulletShieldHealth, args.BulletShieldHealthMax, args.TechShieldAmount,
	// args.TechShieldHealth, args.TechShieldHealthMax, args.AbilityidSource
	return HookResult.Continue;
}

Fields

FieldTypeDeadworks propertyValve's comment
entindex_providerlong
EntindexProvider int
entindex_targetlong
EntindexTarget int
bullet_shield_amountlong
BulletShieldAmount int
bullet_shield_healthlong
BulletShieldHealth int
bullet_shield_health_maxlong
BulletShieldHealthMax int
tech_shield_amountlong
TechShieldAmount int
tech_shield_healthlong
TechShieldHealth int
tech_shield_health_maxlong
TechShieldHealthMax int
abilityid_sourcelong
AbilityidSource int

History

  1. 6696–6745first dumped