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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6745 (Oct 02 2026)

player_healed

game event

Declared in game.gameevents

Named in the code or data of server, client.

Deadworks (C#), as PlayerHealedEvent
[GameEventHandler("player_healed")]
public HookResult OnPlayerHealed(PlayerHealedEvent args) {
	// args.EntindexHealer, args.EntindexHealed, args.HealAmount, args.AbilityidHealingSource
	return HookResult.Continue;
}

Fields

FieldTypeDeadworks propertyValve's comment
entindex_healerlong
EntindexHealer int
entindex_healedlong
EntindexHealed int
heal_amountlong
HealAmount int
abilityid_healing_sourcelong
AbilityidHealingSource int

History

  1. 6696–6745first dumped