Not named anywhere in the server, client or engine binaries. It may be fired by scripts, or not at all.
PlayerInfoIndividualUpdatedEvent[GameEventHandler("player_info_individual_updated")]
public HookResult OnPlayerInfoIndividualUpdated(PlayerInfoIndividualUpdatedEvent args) {
// args.AccountId
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| account_id | long | AccountId int |