Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6731 (Oct 01 2026), not the latest

player_modifiers_changed

game event

Declared in game.gameevents

Named in the code or data of server, client.

Deadworks (C#), as PlayerModifiersChangedEvent
[GameEventHandler("player_modifiers_changed")]
public HookResult OnPlayerModifiersChanged(PlayerModifiersChangedEvent args) {
	// args.EntindexPlayer, args.ModifierIndex
	return HookResult.Continue;
}

Fields

FieldTypeDeadworks propertyValve's comment
entindex_playerlong
EntindexPlayer int
modifier_indexlong
ModifierIndex int

History

  1. 6696–6745first dumped