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Modding Database

Up to date with Steam · checked 2s ago· Viewing build 6745 (Oct 02 2026)

player_respawn_time_changed

game event

Declared in game.gameevents

Named in the code or data of client.

Deadworks (C#), as PlayerRespawnTimeChangedEvent
[GameEventHandler("player_respawn_time_changed")]
public HookResult OnPlayerRespawnTimeChanged(PlayerRespawnTimeChangedEvent args) {
	// args.Userid
	return HookResult.Continue;
}

Fields

FieldTypeDeadworks propertyValve's comment
useridplayer_pawn
Userid CBasePlayerPawn?
user ID on server

History

  1. 6696–6745first dumped