Named in the code or data of server, client.
RoundEndEvent[GameEventHandler("round_end")]
public HookResult OnRoundEnd(RoundEndEvent args) {
// args.Winner, args.Reason, args.Message, args.Time
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| winner | byte | Winner int | winner team/user i |
| reason | byte | Reason int | reson why team won |
| message | string | Message string | end round message |
| time | float | Time float |