Named in the code or data of server, client.
WeaponZoomStartedEvent[GameEventHandler("weapon_zoom_started")]
public HookResult OnWeaponZoomStarted(WeaponZoomStartedEvent args) {
// args.EntindexPlayer
return HookResult.Continue;
}| Field | Type | Deadworks property | Valve's comment |
| entindex_player | long | EntindexPlayer int |