ability_bookworm_knightbarrier/knightbarrier
modifierclass modifier_bookworm_knightbarrier · defined in ability_bookworm_knightbarrier (Plot Armor) at m_BarrierModifier
Deadworks (C#)
pawn.AddModifier("ability_bookworm_knightbarrier/knightbarrier", new Dictionary<string, float> {
["BaseAttackDamagePercent"] = 25f,
["BonusFireRate"] = 0f,
});Ability values
Read from Plot Armor's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_bookworm_knightbarrier" |
| m_sStartSound | "" |
| m_sExpiredSound | "Bookworm.Barrier.Shield.Expire" |
| m_DebuffModifier | 5 keys{
"_class": "modifier_citadel_disarm_proc",
"m_bIsHidden": true,
"_my_subclass_name": "disarm",
"m_nEnabledStateMask": "MODIFIER_STATE_MELEE_DISABLED",
"m_strParticleEffect": "particles/upgrades/disarming_hex_debuff.vpcf"
} |
| _my_subclass_name | "knightbarrier" |
| m_BarrierBehavior | "MODIFIER_BARRIER_BEHAVIOR_REMOVE_ON_DESTROY" |
| m_strParticleEffect | "particles/abilities/bookworm/bookworm_shield.vpcf" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_sAmbientLoopingSound | "Bookworm.Barrier.Lp" |
| m_BarrierCreateParticle | "particles/abilities/bookworm/bookworm_shield_start.vpcf" |