ability_charged_bomb/modifier_charged_bomb
modifierclass modifier_charged_bomb · defined in ability_charged_bomb at m_ChargeBombModifier
Deadworks (C#)
pawn.AddModifier("ability_charged_bomb/modifier_charged_bomb");VData
| _class | "modifier_charged_bomb" |
| m_strBeepSound | "Ability.GhostSoldier.BloodBomb.Beep" |
| _my_subclass_name | "modifier_charged_bomb" |
| m_sLocalizationName | "modifier_charged_bomb" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_bReverseHudProgressBar | true |