ability_crackshot/bullet_resist_reduction
modifierclass modifier_base · defined in ability_crackshot (Crackshot) at m_BulletResistModifier
Deadworks (C#)
pawn.AddModifier("ability_crackshot/bullet_resist_reduction", new Dictionary<string, float> {
["BulletResistReduction"] = 0f,
});Ability values
Read from Crackshot's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "bullet_resist_reduction" |
| m_sLocalizationName | "modifier_crackshot_bullet_resist_reduction" |
History
- 6722–6745changed
- +m_strParticleEffect
particles/modifiers/armor_suppressor.vpcf
- 6696–6701first dumped