ability_familiar_ability01/staring
modifierclass citadel_modifier_familiar_staring · defined in ability_familiar_ability01 (Naptime) at m_StaringModifier
Deadworks (C#)
pawn.AddModifier("ability_familiar_ability01/staring", new Dictionary<string, float> {
["MoveSpeedAndDashSlowPct"] = 20f,
});Ability values
Read from Naptime's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "citadel_modifier_familiar_staring" |
| m_bIsHidden | true |
| m_eDebuffType | "MODIFIER_DEBUFF_NO" |
| _my_subclass_name | "staring" |
| m_sAmbientLoopingSound | "Familiar.Naptime.Warning.Lp" |
| m_strParticleStatusEffect | "" |