ability_familiar_ability02/channeling
modifierclass modifier_base · defined in ability_familiar_ability02 (Pillow Toss) at m_AutoChannelModifier
Deadworks (C#)
pawn.AddModifier("ability_familiar_ability02/channeling");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| _my_subclass_name | "channeling" |
| m_strParticleStatusEffect | "particles/abilities/archer/archer_power_jump_buff.vpcf" |