ability_familiar_ability02/slow
modifierclass modifier_diminishing_slow · defined in ability_familiar_ability02 (Pillow Toss) at m_EffectModifier
Deadworks (C#)
pawn.AddModifier("ability_familiar_ability02/slow", new Dictionary<string, float> {
["FireRateSlow"] = 0f,
});Ability values
Read from Pillow Toss's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_diminishing_slow" |
| m_bIsHidden | false |
| _my_subclass_name | "slow" |
| m_sLocalizationName | "movement_slow" |
| m_strParticleEffect | "particles/generic/generic_slow_debuff.vpcf" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_NEVER" |