ability_familiar_attach/attached
modifierclass modifier_familiar_attached · defined in ability_familiar_attach (Tag Along) at m_AttachedModifier
Deadworks (C#)
pawn.AddModifier("ability_familiar_attach/attached", new Dictionary<string, float> {
["BonusHealingAmpPercent"] = 0f,
["BonusBarrierAmpPercent"] = 0f,
["TechPowerPercent"] = 0f,
["BonusSpiritPower"] = 0f,
});Ability values
Read from Tag Along's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.
VData
| _class | "modifier_familiar_attached" |
| m_bIsHidden | false |
| m_eDebuffType | "MODIFIER_DEBUFF_NO" |
| m_nAttributes | "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED" |
| m_sStartSound | "Familiar.TagAlong.Attach" |
| m_HostModifier | 12 keys{
"_class": "modifier_familiar_attachhost",
"m_bIsHidden": true,
"m_eDebuffType": "MODIFIER_DEBUFF_NO",
"m_nAttributes": "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED",
"m_sStartSound": "Familiar.TagAlong.Attach.Host",
"m_sExpiredSound": "Familiar.TagAlong.Detach.Host",
"_my_subclass_name": "host",
"m_strParticleEffect": "particles/abilities/familiar/familiar_tagalong_entity_host.vpcf",
"m_FakeFamiliarParticle": "particles/abilities/familiar/familiar_tagalong_entity.vpcf",
"m_strParticleEffectConfig": "preview",
"m_strParticleStatusEffect": "",
"m_strScreenParticleEffect": ""
} |
| m_sExpiredSound | "Familiar.TagAlong.Detach" |
| _my_subclass_name | "attached" |
| m_ItemUsedParticle | "particles/abilities/familiar/familiar_tagalong_item_used.vpcf" |
| m_sLocalizationName | "ability_familiar_attach" |
| m_strParticleEffect | "" |
| m_eHudDisplayLocation | "DISPLAY_HUD_CENTER" |
| m_strForceDetachSound | "Familiar.TagAlong.Force.Detach" |
| m_AttachEndingModifier | 6 keys{
"_class": "modifier_base",
"m_bIsHidden": true,
"m_sStartSound": "",
"_my_subclass_name": "attachending",
"m_sAmbientLoopingSound": "Familiar.TagAlong.Attach.Rampup",
"m_nAmbientLoopingSoundRecipients": "MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER"
} |
| m_sAmbientLoopingSound | "" |
| m_flEndingWarningDuration | 5 |
| m_strScreenParticleEffect | "" |
| m_ReplicatedBarrierModifier | 4 keys{
"_class": "modifier_citadel_familiar_replicatedbarrier",
"m_bIsHidden": true,
"m_sStartSound": "",
"_my_subclass_name": "familiarbarrier"
} |