ability_familiar_attach/attachheal
modifierclass modifier_familiar_attach_heal · defined in ability_familiar_attach (Tag Along) at m_AttachHealModifier
Deadworks (C#)
pawn.AddModifier("ability_familiar_attach/attachheal");VData
| _class | "modifier_familiar_attach_heal" |
| _my_subclass_name | "attachheal" |
| m_strHudMessageText | "#ability_familiar_attach" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_CASTER_ONLY" |
| m_eHudDisplayLocation | "DISPLAY_HUD_LEFT" |
| m_strScreenParticleEffect | "particles/abilities/familiar/familiar_tagalong_host_screen.vpcf" |