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Modding Database

Up to date with Steam · checked 24s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_familiar_attach/movingtoattach

modifier

class modifier_familiar_movingtoattach · defined in ability_familiar_attach (Tag Along) at m_MovingToAttachModifier

Deadworks (C#)
pawn.AddModifier("ability_familiar_attach/movingtoattach");

VData

_class"modifier_familiar_movingtoattach"
m_bIsHiddentrue
m_sStartSound"Familiar.TagAlong.Cast"
_my_subclass_name"movingtoattach"
m_sAmbientLoopingSound"Familiar.TagAlong.Travel.Lp"
m_cameraSequenceCreated
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flApproachSpeed": 500,
      "m_flApproachTarget": 350,
      "m_flApproachAcceleration": 100
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_strScreenParticleEffect"particles/abilities/familiar/familiar_tagalong_screen.vpcf"
m_nAmbientLoopingSoundRecipients"MODIFIER_SOUND_RECIPIENT_PARENT_IS_LOCAL_PLAYER"

History

  1. 6696–6745first dumped