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Modding Database

Up to date with Steam · checked 9s ago· Viewing build 6698 (Sep 17 2026), not the latest

ability_familiar_attach/speed

modifier

class modifier_base · defined in ability_familiar_attach (Tag Along) at m_SpeedModifier

Deadworks (C#)
pawn.AddModifier("ability_familiar_attach/speed", new Dictionary<string, float> {
	["BonusMoveSpeed"] = 4f,
});

Ability values

Read from Tag Along's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
BonusMoveSpeedMove Speed4m

VData

_class"modifier_base"
_my_subclass_name"speed"
m_strParticleStatusEffect""

History

  1. 6696–6745first dumped