ability_fencer_ultimate/modifier_fencer_ultimate_caster_arrival
modifierclass modifier_base · defined in ability_fencer_ultimate (Itani Lo Sahn) at m_CasterArrivalModifier
Deadworks (C#)
pawn.AddModifier("ability_fencer_ultimate/modifier_fencer_ultimate_caster_arrival");VData
| _class | "modifier_base" |
| m_bIsHidden | true |
| m_sExpiredSound | "Fencer.Super.Slash.Caster.Mod.Expire" |
| _my_subclass_name | "modifier_fencer_ultimate_caster_arrival" |
| m_nEnabledStateMask | "MODIFIER_STATE_SINCLAIR_TAX_ULT_ACTIVE | MODIFIER_STATE_HIDE_CROSSHAIR | MODIFIER_STATE_HIDE_STAMINA | MODIFIER_STATE_HIDE_AMMO | MODIFIER_STATE_CAMERA_TRANSITION_ALWAYS" |
| m_sLocalizationName | "modifier_fencer_ultimate_caster_arrival" |
| m_sAmbientLoopingSound | "Fencer.Super.Slash.Caster.Arrival.Mod.Lp" |
| m_strParticleStatusEffect | "particles/status_fx/status_fx_fencer_ult.vpcf" |
| m_nAmbientLoopingSoundRecipients | "MODIFIER_SOUND_RECIPIENT_PARENT_ON_SAME_TEAM_AS_LOCAL_PLAYER" |