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Modding Database

Up to date with Steam · checked 20s ago· Viewing build 6722 (Sep 29 2026), not the latest

ability_fire_bomb/modifier_firebomb

modifier

class modifier_firebomb · defined in ability_fire_bomb (Concussive Combustion) at m_FireBombModifier

Deadworks (C#)
pawn.AddModifier("ability_fire_bomb/modifier_firebomb");

VData

_class"modifier_firebomb"
m_bIsHiddentrue
m_AG2HeroState
1 key
{
  "m_strParamName": ""
}
m_ChargeParticle"particles/abilities/inferno/inferno_fire_bomb_charge.vpcf"
m_GroundParticle""
_my_subclass_name"modifier_firebomb"
m_sAmbientLoopingSound"Inferno.FireBomb.Cast"
m_cameraSequenceCreated
2 keys
{
  "m_nPriority": 2,
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 120,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_bValuesAreRelative": true
    },
    {
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_cameraSequenceRemoved
2 keys
{
  "m_nPriority": 2,
  "m_vecDistanceOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ]
}
m_nStatusEffectPriority45
m_strParticleStatusEffect"particles/status_fx/status_fx_inferno_fire_bomb_charge.vpcf"
m_strScreenParticleEffect""
m_strParticleStatusEffectConfig""

History

  1. 6696–6745first dumped