pawn.AddModifier("ability_frank_revive/zombie");| _class | "modifier_frank_zombie" |
| m_eDebuffType | "MODIFIER_DEBUFF_YES" |
| m_nAttributes | "MODIFIER_ATTRIBUTE_CANNOT_BE_PURGED" |
| _my_subclass_name | "zombie" |
| m_vecScriptValues | 0 items[] |
| m_strParticleEffect | "particles/abilities/frank/frank_shock_debuff.vpcf" |