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Modding Database

Up to date with Steam · checked 16s ago· Viewing build 6745 (Oct 02 2026)

ability_frank_selfzap/selfzap

modifier

class modifier_frank_selfzap · defined in ability_frank_selfzap (Jumpstart) at m_BuffModifier

Deadworks (C#)
pawn.AddModifier("ability_frank_selfzap/selfzap");

VData

_class"modifier_frank_selfzap"
m_bIsHiddentrue
m_sStartSound""
m_sExpiredSound"Frank.Jumpstart.Buff.Expire"
_my_subclass_name"selfzap"
m_strParticleEffect"particles/abilities/frank/frank_jumpstart_buff.vpcf"
m_sAmbientLoopingSound"Frank.Jumpstart.Buff.Lp"
m_cameraSequenceCreated
1 key
{
  "m_vecFOVOperations": [
    {
      "m_flSpringTarget": 90,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flSpringStrength": 30,
      "m_flSpringMaxDuration": 0.025
    },
    {
      "m_flDelay": 0,
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ]
}

History

  1. 6696–6745first dumped