ability_gunslinger_demon_carbine/modifier_gunslinger_demon_carbine
modifierclass modifier_gunslinger_demon_carbine · defined in ability_gunslinger_demon_carbine (Hellfire Salvo) at m_ChargingModifier
Deadworks (C#)
pawn.AddModifier("ability_gunslinger_demon_carbine/modifier_gunslinger_demon_carbine");VData
| _class | "modifier_gunslinger_demon_carbine" |
| m_bIsHidden | true |
| m_sStartSound | "Chrono.KineticCarbine.Charge.Begin" |
| m_strShotSound | "Chrono.KineticCarbine.Cast" |
| m_sExpiredSound | "Chrono.KineticCarbine.Charge.Expire" |
| m_TracerParticle | "particles/abilities/gunslinger/gunslinger_carbine_tracer.vpcf" |
| _my_subclass_name | "modifier_gunslinger_demon_carbine" |
| m_strFullyCharged | "Chrono.KineticCarbine.Charge.Full" |
| m_strParticleEffect | "particles/abilities/chrono/chrono_time_carbine_charging.vpcf" |
| m_FullyChargedParticle | "particles/abilities/chrono/chrono_time_carbine_fully_charged.vpcf" |
| m_sAmbientLoopingSound | "Chrono.KineticCarbine.Charge.Lp" |
| m_strParticleStatusEffect | "" |