Need help with plugins or servers? Join our Discord

Modding Database

Up to date with Steam · checked 15s ago· Viewing build 6722 (Sep 29 2026), not the latest

ability_gunslinger_salvo/salvo_bullet_watcher

modifier

class modifier_salvo_bullet · defined in ability_gunslinger_salvo (Demontrigger Blitz) at m_ProcWatcherModifier

Deadworks (C#)
pawn.AddModifier("ability_gunslinger_salvo/salvo_bullet_watcher");

VData

_class"modifier_salvo_bullet"
m_bIsHiddentrue
m_bCanBeEvadedfalse
_my_subclass_name"salvo_bullet_watcher"
m_SalvoWeaponParticle"particles/abilities/gunslinger/gunslinger_weapon_buff.vpcf"
m_cameraSequenceCreated
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_flSpringTarget": 100,
      "m_flApproachSpeed": 60,
      "m_bSpringToDefault": false,
      "m_eCameraOperation": "k_ECameraOp_Spring",
      "m_flApproachTarget": 120,
      "m_bValuesAreRelative": true,
      "m_flApproachAcceleration": 100
    },
    {
      "m_bMaintainCurrent": true,
      "m_eCameraOperation": "k_ECameraOp_Maintain"
    }
  ]
}
m_cameraSequenceRemoved
1 key
{
  "m_vecDistanceOperations": [
    {
      "m_eCameraOperation": "k_ECameraOp_Spring"
    }
  ]
}
m_TracerAdditionParticle"particles/abilities/gunslinger/gunslinger_carbine_tracer.vpcf"
m_flMaxBulletsToProcInShot1

History

  1. 6696–6745first dumped