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Modding Database

Up to date with Steam · checked 11s ago· Viewing build 6745 (Oct 02 2026)

ability_haunt/modifier_afterburn_dot

Burning from Afterburnmodifier

class modifier_afterburn_dot · defined in ability_haunt at m_AutoIntrinsicModifiers.0.m_AfterburnDotModifier

Deadworks (C#)
pawn.AddModifier("ability_haunt/modifier_afterburn_dot", new Dictionary<string, float> {
	["AfterburnSpiritDamageReduction"] = 0f,
});

Ability values

Read from ability_haunt's properties. Pass overrides to AddModifier to apply it with other values, or without the ability.

ValueEnglish labelAbility's value
AfterburnSpiritDamageReduction0

VData

_class"modifier_afterburn_dot"
m_sStartSound"Inferno.Afterburn.Modifier.Start"
_my_subclass_name"modifier_afterburn_dot"
m_sAfterburnParticle"particles/abilities/inferno/inferno_afterburn_debuff.vpcf"
m_eDrawOverheadStatus"OVERHEAD_DRAW_FOR_CASTER_ONLY"
m_sAmbientLoopingSound"Inferno.Afterburn.Modifier.Lp"
m_strSmallIconCssClass"afterburn_dot"
m_nStatusEffectPriority50
m_strParticleStatusEffect"particles/status_fx/status_fx_afterburn.vpcf"

History

  1. 6696–6745first dumped