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Modding Database

Up to date with Steam · checked 14s ago· Viewing build 6745 (Oct 02 2026)

ability_ice_dome/freeze_debuff

modifier

class modifier_base · defined in ability_ice_dome (Frozen Shelter) at m_IceDomeModifier.m_EnemyFreezeAuraModifier.m_modifierProvidedByAura

Deadworks (C#)
pawn.AddModifier("ability_ice_dome/freeze_debuff");

VData

_class"modifier_base"
_my_subclass_name"freeze_debuff"
m_vecScriptValues
3 items
[
  {
    "m_value": -100,
    "m_eModifierValue": "MODIFIER_VALUE_GAMEPLAY_TIME_SCALE_PERCENT"
  },
  {
    "m_value": -100,
    "m_eModifierValue": "MODIFIER_VALUE_ANIMATION_TIME_SCALE_PERCENT"
  },
  {
    "m_value": -100,
    "m_eModifierValue": "MODIFIER_VALUE_MOVEMENT_TIME_SCALE_PERCENT"
  }
]
m_nEnabledStateMask"MODIFIER_STATE_COMMAND_RESTRICTED"
m_strParticleStatusEffect"particles/status_fx/status_fx_kelvin_freeze.vpcf"

History

  1. 6722–6745added