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Modding Database

Up to date with Steam · checked 23s ago· Viewing build 6745 (Oct 02 2026)

ability_item_pickup_effects/rejuv_effects

modifier

class modifier_base · defined in ability_item_pickup_effects at m_TargetModifier

Deadworks (C#)
pawn.AddModifier("ability_item_pickup_effects/rejuv_effects");

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"rejuv_effects"
m_strParticleEffect"particles/environment/rejuv_recipient.vpcf"

History

  1. 6696–6745first dumped