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Modding Database

Up to date with Steam · checked 18s ago· Viewing build 6731 (Oct 01 2026), not the latest

ability_nano_shadow_pulse/channeling

modifier

class modifier_base · defined in ability_nano_shadow_pulse (Return to Shadows) at m_AutoChannelModifier

Deadworks (C#)
pawn.AddModifier("ability_nano_shadow_pulse/channeling");

VData

_class"modifier_base"
m_bIsHiddentrue
_my_subclass_name"channeling"
m_nEnabledStateMask"MODIFIER_STATE_DO_NOT_DRAW_MODEL"

History

  1. 6696–6745first dumped