ability_necro_fear/debuff
modifierclass modifier_necro_rampup · defined in ability_necro_fear (Essence Theft) at m_DebuffModifier
Deadworks (C#)
pawn.AddModifier("ability_necro_fear/debuff");VData
| _class | "modifier_necro_rampup" |
| m_bIsHidden | false |
| m_nAttributes | "MODIFIER_ATTRIBUTE_MULTIPLE" |
| m_eBuildupMode | "BUILDUP_MODE_MAX_FILL_DURATION" |
| _my_subclass_name | "debuff" |
| m_sLocalizationName | "" |
| m_strParticleEffect | "" |
| m_eDrawOverheadStatus | "OVERHEAD_DRAW_FOR_CASTER_ONLY" |
| m_eHudDisplayLocation | "DISPLAY_HUD_NONE" |
| m_flBuildUpDecayDelay | 2 |
| m_flCycleTimeDelayAdd | 0.1 |
| m_strSmallIconCssClass | "bleeding_buildup" |
| m_eModifierDisplayLocaiton | "MODIFIER_DISPLAY_HEALTHBAR" |
| m_bUseBaseWeaponCycleTimeForDelay | false |